Episode 53: Based on a True Story


Andy talks about the status of the Pyramid Arcade Kickstarter, and Keith talks about a complex new card game he’s developing (on still-secret subject matter). Then Keith describes his process for prototyping Gloom cards, and they speculate on why so few other designers have created games with clear plastic cards. Then they discuss the double standards of pricing, i.e. how people have different attitudes about the same amount of money being spent on different things (food vs games, for example). Then they discuss the TV series Fargo, several random video games, the ambient noise generator called MyNoise, and the comic series The Wicked and the Divine.