Episode 48: Pyramid Discordia


First, Andy & Keith talk about how Kickstarter has re-shaped the world of independent game publishing, how much harder it is to implement ideas than it is to come up with them, and how novice inventors are prone to the Dunning-Kruger Effect. Then they spend a lot of time reminiscing about the early days of Icehouse, including Andy’s creation of the very first set of pyramids using lead fishing weights. But the biggest topic is that Keith finally tells the story of how he and his fellow Bates Discordians took over the Fourth International Icehouse Tournament back in 1992.