All posts filed under “RPGs

Episode 167: What Do We Need Dice For?

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This week the nerds talk about the use of dice, or lack thereof, in role-playing games. Keith just got back from AmberCon with many tales of the games he played and ran there, and they discuss various RPG systems and how they use — or eschew — the roll of the dice. Media discussions include Homecoming, Babylon 5, and First Man.

Episode 157: It’s Something or Other, Charlie Brown!

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First Keith reports on a couple of D&D games in the middle of playing, which included a scene with a fancy dance involving daggers. Then Keith talks about several podcasts he listened to recently, and some of the issues discussed thereon. The guys then talk more about their experiences at GenCon. Andy talks about awarding Homeworlds medal #17, and describes new ideas he’s been playing around with for a variation of the game that has no combat and a different end condition. Keith talks about Potion Explosion, Root, Arkham Horror, and the how difficult it is to walk the enormous exhibit hall when you’re busy running a booth. They talk about the meaning of name Delos, and Andy talks about an RPG called TimeWatch. Keith talks about media he’s been catching up on, including Cloak & Dagger, Castle Rock, and Making It. Kristin interrupts to bring Andy the first samples from the factory of Fairy Tale Fluxx and Mary Engelbreit Loonacy, and talks about the progress he’s been making on the Star Trek version of Chrononauts he’s currently designing.

SPOILER WARNING: CONTAINS SPOILERS

Episode 154: Colonel Custard

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The show begins with a lengthy discussion of custard and other desserts. Keith talks about The Story George Told Me and How I Met Your Mother, which leads to another discussion about TV series finales. Andy steps away briefly to take some custards out of the oven, leaving Keith to talk about ice cream cake, and then they get into a big discussion about villains in the MCU. This leads to a discussion about long-term continuity in writing about famous characters, in particular the changes in direction in the recent Star Wars movies. (Beware of some slight Solo and Last Jedi spoilers towards the end.)

SPOILER WARNING: CONTAINS SPOILERS

Episode 153: The Perfect Sky is Torn

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First the guys chat about the weather, and work stuff… Andy talks about some new design ideas he’s been having for Space Fluxx… but they spend the most of this show talking about Westworld, first discussing the original 1973 film, and later, the finale of season 2 of the series.

SPOILER WARNING: CONTAINS SPOILERS

Episode 152: Sneaky Kobold Units

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The guys spend this whole episode just rambling about a wide range of topics, which include: visiting New Orleans, various implications of life-like robots, the tricky role of the Seer in a game of Werewolf, listener comments, dealing with cell phone usage in modern setting RPG games, strange cat behaviors, and a new game about robots which Andy is working on. Media topics mentioned include Westworld, Legion, Bumblebee, The Tick, The Good Place, The Americans, Solo, RGB, and Powerless.

Episode 146: Burning Down the Dungeon

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First Keith reports on how things are going with his current D&D campaign, and describes a really cool player involvement technique he’s been using. Andy reports on the status of the development of the Star Trek Fluxxes, and talks about his father’s declining health. Then they talk about Infinity War, for like, forever. They also discuss Westworld.

SPOILER WARNING: CONTAINS SPOILERS

Episode 144: Tunnels and Toiletries

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First the guys talk about a couple of games Andy played for the first time while visiting Keith, Onitama and Starfall. Then Keith talks about the D&D campaign he’s currently running, and what he’s planning to spring on his players next. Moving on to media, topics include The Expanse, A Quiet Place, Counterpart, Lost in Space, Groundhog Day, and Ready Player One.

SPOILER WARNING: CONTAINS SPOILERS

Episode 140: Doctor Potter and the Time-Eaters

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Keith just got back from England and talks about an unusual clock he saw there called the Chronophage. Meanwhile Andy just got back from Reno and talks about the GAMA Trade Show. It was held at the Peppermill casino, which Andy really liked, if for no other reason than the giant video screens they have everywhere. Andy talks about how excited everyone is about his new game, Get the MacGuffin, which goes on sale April 5th. Regarding media, they talk about David Letterman’s new show, Justice League, Three Billboards, and various others. Andy talks about seeing Weird Al and Emo Philips in concert, and Keith talks about how to destroy and reset the Marvel Cinematic Universe. Lastly, they discuss the first episode of the new season of Timeless.

SPOTLER WARNING: CONTAINS SPOILERS

Episode 139: Why is John Travolta Here?

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First the guys discuss their upcoming travel plans. Then Keith talks about watching the Oscars with his custom bingo cards, and they discuss the movie previews that were shown before Black Panther. They debate the question of whether Groundhog Day is science-fiction or fantasy, and discuss various genre definitions. Lastly they discuss Black Panther in detail.

SPOILER WARNING : CONTAINS SPOILERS

Episode 137: The Bummer Episode

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First Andy talks about the recently announced plans for Star Trek Fluxxes, and talks about the name he finally came up with for his 31st pyramid game, Nomids. Then Andy gets heavy and talks about his current struggles with his aging father who’s becoming increasingly forgetful. Next they talk work and about some of the challenges they each face as entrepreneurs in an overly saturated marketplace. Lastly, they spend a lot of time discussing the season finale of Star Trek Discovery.

SPOILER WARNING: CONTAINS SPOILERS