All posts filed under “Time Travel

Episode 171: Okus Focus

This week the word is pax, which the nerds discuss along with other words that sound like pax and other words that are just interesting, including whiz mob, grifter, and okus. They each discuss their experiences at PAX Unplugged. Other topics include the classic board game Masterpiece, time travelers who exist in every time at once, and the hand-held gizmos used on Space: 1999. They also spend a lot of time discussing sonic screwdrivers.

Episode 164: The Quicksilver Dilemma

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This week the nerds take on the topic of time, and stories about characters who can stop time, slow time down, or, of course, travel through time. Specific subjects include Doctor Who, Hiro from Heroes, the Flash, Quicksilver from the X-men, Voyagers, the First Men in the Moon, Manifest, Seven Days, The Sarah Connor Chronicles, The Man in the High Castle, Fringe, Sliders, and others. At the end they lower the spoiler curtain to discuss the most recent episodes of The Good Place and Manifest.

SPOILER WARNING: CONTAINS SPOILERS

Episode 158: What Does The Ambassador Say?

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First Keith talks about being in Ithaca again to help his mother, and Andy talks about the recent passing of his father. Then Andy talks about his plans for Burning Man, which leads to a discussion of robots. Andy reports on his progress with the design of ChronoTrek, and Keith talks about Action Pups! They discuss some media, including Humans, Making It, and Nailed It. Andy talks about Jenny Nicholson’s ideas for naming horses, the Renwick Gallery’s Burning Man exhibit, and gives more thoughtful answers to the favorite and least favorite aliens.

SPOILER WARNING: CONTAINS SPOILERS

Episode 157: It’s Something or Other, Charlie Brown!

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First Keith reports on a couple of D&D games in the middle of playing, which included a scene with a fancy dance involving daggers. Then Keith talks about several podcasts he listened to recently, and some of the issues discussed thereon. The guys then talk more about their experiences at GenCon. Andy talks about awarding Homeworlds medal #17, and describes new ideas he’s been playing around with for a variation of the game that has no combat and a different end condition. Keith talks about Potion Explosion, Root, Arkham Horror, and the how difficult it is to walk the enormous exhibit hall when you’re busy running a booth. They talk about the meaning of name Delos, and Andy talks about an RPG called TimeWatch. Keith talks about media he’s been catching up on, including Cloak & Dagger, Castle Rock, and Making It. Kristin interrupts to bring Andy the first samples from the factory of Fairy Tale Fluxx and Mary Engelbreit Loonacy, and talks about the progress he’s been making on the Star Trek version of Chrononauts he’s currently designing.

SPOILER WARNING: CONTAINS SPOILERS

Episode 156: Game Designers Sitting Still Eating Pizza

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This episode was recorded during Gen Con at a Giordano’s pizza place. First Andy shows Keith his prototype-in-progress for a new version of Chrononauts based on the historical events of the Star Trek universe. Keith talks about playing backgammon at a family reunion, then they get into discussing what they’ve been doing at Gen Con. Keith talks about why he had two booths, and describes the four Writer’s Symposium panels he was on. This leads to a discussion of their favorite, and least favorite, alien races. Andy talks about running his newest Parsely game, Ducks on a Plane, then they play a couple of rounds of Andy’s newest social deduction game, Are You a Robot?. Lastly, the pizza arrives, and the guys have to stop talking so they can eat!

Episode 142: President Franklin

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After some yammering, the guys talk about new products they are about to release. Keith has an expansion pack for Action Cats! coming out for Tabletop Day, and Andy is releasing Get the MacGuffin and Anatomy Fluxx this week. Andy talks about AwesomeCon and how well the first ever Get the MacGuffin tournaments worked out. Keith has more to say about Ready Player One, having read the book again in preparation for seeing the movie, and they discuss some of the basic issues they have with the entire premise, from a world builder’s perspective. Keith compares and contrasts it with a book called Anno Dracula. Then they get into answering a listener’s question about how much you need to know about the history of an art form in order to become a creator, leading to discussions of how inventors build upon earlier works, issues that come up when working with someone else’s intellectual property, and when you need to consult with an expert on specific subject matter. They discuss their collaboration on Cthulhu Fluxx at some length. Lastly they talk about Timeless, and the challenges of creating a compelling time travel show.

Episode 135: I Was a Teenage Scamp

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First Keith reports on his recent trip to his hometown of Ithaca NY. Andy mentions that this year’s Burning Man theme is “I, Robot” and Keith tells Andy about a new game being designed by friends of his called Inhuman Conditions, which is about trying to determine if your opponent is a robot or a human. Then they talk about tattoos people have gotten featuring images from their games. Andy tells Keith about a memorable hand of Action Cats! Then they spend more than half the show talking about Star Trek: Discovery, which Keith has finally gotten caught up on.

Episode 134: The Kevin Test

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First Keith talks about how things went in the first session of his new D&D campaign, and about a D&D event he just returned from called Level Eater 8. Keith mentions a couple who went looking for a dog they could call Kevin. Andy mourns the passing of Joe Frank, recommends a book by Roz Chast called Can’t We Talk About Something More Pleasant?, and asks if Keith has thought about going to Burning Man. Keith tells a morbid story, then they get into a big discussion about Star Trek Discovery, including some minor spoilers. Behind the spoiler curtain they also discuss The Good Place, Electric Dreams, and Black Mirror.

SPOILER ALERT: Spoilers inside.

Episode 133: The Waffle Report

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First Keith talks about a new D&D campaign he’s starting up, which he’s going to be running “sandbox-style,” and Andy mentions At Your Service, a book of sandbox-style adventures Keith wrote for the Over The Edge RPG system. Andy talks about sending Get the MacGuffin and Anatomy Fluxx off to the printer, and Keith talks about the Action Cats! expansion for which Andy submitted a new photo. Then Andy follows-up on the story he told last week about a mysterious cat that showed up on his doorstep. Andy also announces the pending release of Russian Star Wars Fluxx. This inevitably leads to another round of Star Wars discussions, followed by some talk about Star Trek, Lost, Battlestar Galactica, Babylon 5, 24, and the endings of TV series in general. Lastly, behind the spoiler curtain, they discuss several episodes of Electric Dreams.

SPOILER WARNING: Spoilers Inside!

Episode 132: Under Siege by a Cat

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First Keith talks about skipping PAX to nurse his aching back, and Andy talks a little about his recent trip to Europe. Andy mentions that Get the MacGuffin has gone to the printer, and Keith talks about working on an Action Cats! expansion. The guys talk about being sat upon by their pets, then they get into a discussion of the finer details of Doctor Who’s regeneration process. This leads into a discussion about Andy’s idea for a Star Trek series about the DS-9 character, Dax. Keith talks about watching Legion again, then he talks about the first couple of episodes of Electric Dreams. Keith talks about a new RPG scenario he’s been working on. Andy talks about a strange cat that showed up, wanting into his house. Lastly, behind the Spoiler Curtain, they discuss Future Man and Black Mirror.

SPOILER ALERT: Spoilers Inside